Tamamon

Tamamon is the monster-taming game of my dreams. I've spent the last four years drawing monsters, designing and implementing game mechanics. I drew every piece of pixel art and wrote every line of code myself. Making Tamamon has been an enormous amount of fun. I love the feeling of combining art, game design and coding to bring a small world to life. I sometimes post development updates on X. Below you can see a selection of my most successful posts.

Development is currently paused, but I plan on coming back to it very soon. Stay tuned!